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Geometry Nodes Character Modeling (Blender Ver 3.3)

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Geometry Nodes Character Modeling (Blender Ver 3.3)

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This is a file in which character modeling is performed by applying a geometry node modifier to the default cube. The left arm and left leg can be controlled to some extent through the vector rotate node. The right arm and right leg have no additional nodes connected for comparison.

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You can download the Blender version 3.3 source file that models a simple character using Geometry nodes.

Size
1.75 MB
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